A123 Shackled City (Gaeris)

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Hollen

Small Magical Beast (Cold)

Hit Dice: 2d10+2 (13 hp)
Initiative: +1
Speed: 40ft.
AC: 14 (+1 Size, +1 Dex, +2 Natural)
Base Attack/Grapple: +2/+0
Attack: Bite +5 melee (1d4+2)
Full Attack: Bite +5 melee (1d4+2)
Space/Reach: 5ft./5ft.
Special Attacks: Cold aura, spell-like abilities
Special Qualities: Low-light vision, cold subtype traits, magical beast traits
Saves: Fort +5, Ref +1, Will +3
Abilities: Str 14, Dex 12, Con 15, Int 6, Wis 10, Cha 10
Skills: Jump +5, Listen +2, Spot +2
Feats: Alertness

Environment: Any temperate or cold land
Organization: Solitary, pair or pack (3-5)
Challenge Rating: 1
Treasure: None
Alignment: Always Neutral
Advancement: 3-5 (Small), 6-10 (Medium)
Level Adjustment: -

Read Aloud
A certian cold eminates from this dog like creature with dark blue hair.

Description
This is a very dog like creature that eminates a cold aura, which it uses to hunt. Innkeepers will occasionally capture one and chain it in a room to keep meat cold. A hollen is roughly three feet long and weighs roughly 45 lbs.

Combat
Hollen's are usually passive creatures but when protecting their young fight with the ferocity of a bear. They utilize their cold aura and use fairly straitforeward tactics to take down foes.
Cold Aura (Ex): Any creature within a 10' radiuns around a hollen must make a DC 13 Fortitude save or take 1d4 lethal cold damage. This save is Constitution based. Other hollens are immune to this ability.
Spell-like abilites: 3/day ray of frost

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