
Ogre Seer: Large Giant; CR 8; HD 6d8+18; hp 45; Init -1; Spd 30 ft.; AC 16 (-1 size, -1 Dex, +5 natural, +3 hide armor); Base Atk +4; Grap +8; Atk Huge greatclub +8 melee (2d6+7) or Huge longspear +2 ranged (2d6+5); Full Atk Huge greatclub +8 melee (2d6+7) or Huge longspear +2 ranged (2d6+5); SA Spell-like abilities; SQ Darkvision 60ft., SR 12, Regeneration 2; AL Usually chaotic evil; SV Fort +8, Ref +1, Will +8; Str 21, Dex 8, Con 17, Int 14, Wis 14, Cha 17
Skills and Feats: Concentration +6, Listen +7, Scrying +7, Spellcraft +4, Spot +7; Alertness, Iron Will
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