
Spirit Knight: Medium Undead (Incorporial); CR 9; HD 8d12; hp 52; Init +4 (Dex); Spd 30 ft., fly 60 ft. (good); AC 17 (+4 Dex, +3 deflection); Base Atk +4; Grap +4; Atk Incorporeal touch +5 melee (1d8 plus fear); Full Atk Incorporeal touch +5 melee (1d8 plus fear); SA Undead, incorporeal, +4 turn resistance; SQ Fear touch, spell-like abilities; AL Any chaotic; SV Fort +2, Ref +6, Will +8; Str , Dex 18, Con , Int 12, Wis 14, Cha 16
Skills and Feats: Hide +8, Intimidate +10, Listen +8, Spellcraft +7, Spot +8, Wilderness Lore +9; Blind-Fight, Combat Reflexes, Track, Weapon Focus (touch)
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