Armies of Darkness

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Marrock

Medium-size Aberration

Hit Dice: 3d6+8 (17 hp) (0 hp)
Initiative: -1
Speed: 10 ft. swim 40 ft.
AC: 17 (-1 Dex, +8 natural)
Base Attack/Grapple:
Attack: Claw +4 melee, 7 tentacles +2 melee
Full Attack: Claw 1d6+4, tentacles 1d8+2
Space/Reach: 9ft/5ft
Special Qualities: Poison resistance 10
Saves: Fort +2, Ref -1, Will -2
Abilities: Str 18, Dex 9, Wis 5, Int 10, Cha 4, Con
Skills: +5 Swim
Feats:

Environment: Warm aquatic
Organization: Solitary or pair
Challenge Rating: 8
Treasure: 90 % coins, 10 % goods
Alignment: Chaotic Neutral
Advancement: By HD, 4 (Large)
Level Adjustment:

Marrocks are vicious creatures from the Elemental Plane of Water. They have the body of crab, but instead of legs, they have seven long blue tentacles. Growing out of their chitin is a large purple claw covered in yellow sores. They are greedy creatures, and covet treasures. They are the size of sea turtles, which they feed upon. They live in underwater caves, where they use their tentacles to polish their green shells.

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