Huge Undead
Hit Dice: 12d12 (78 hp)
Initiative: +7
Speed: 60 ft. (12 squares)
AC: 14 (-2 size, +3 Dex, +3 natural), touch 11, flat-footed 11
Base Attack/Grapple: +6/+19
Attack: Talons +9 melee (2d8+5)
Full Attack: Talons +9 melee (2d8+5) and 2 claws +4 melee (1d8+2) and bite +4 melee (2d6+2)
Space/Reach: 15 ft./10 ft.
Special Attacks: -
Special Qualities: Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits
Saves: Fort +4, Ref +7, Will +8
Abilities: Str 21, Dex 17, Con -, Int -, Wis 10, Cha 1
Skills:
Feats: Improved Initiative
Environment: Warm forests
Organization: Any
Challenge Rating: 6
Treasure: None
Alignment: Always neutral evil
Advancement: 13-16 HD (Huge); 17-20 HD (Gargantuan)
Level Adjustment: -
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