Please note that this generator will only generate NPC's of up to 20th level. This is character level, which means that if you try to get a Wiz20/Sor20/Clr20 character -- that's actually a 60th level character! The generator will only try to generate the first 20 levels and returns whatever it came up with (in the previous example, a 20th level wizard).
New! Andargor has graciously gone and updated the NPC generator for the 3.5 edition rules. You can download his modified version of my NPC generator at http://www.andargor.com/. Please report any problems you find with that version to him. Thanks, Andargor!
Like this generator? Get the offline version (alternate link) (Windows only)
Are you a programmer?
Are you interested in the (ANSI C) source code for the generator?
Grab it here! (If you
want to tinker with the windows version, you'll also need to download
this file, which
contains the Microsoft Visual C++ resource files for the interface.)
Want equipment for your NPC's?
Check out Jonathan Jacobs' NPC Equipment Generator! (for Windows and Linux/Unix)
If you discover any bugs or discrepancies while using this utility, please send them to jgb3@email.byu.edu. Be sure to include the following items in your message so that I can duplicate the error:
This NPC generator incorporates data and information from the Open Gaming License (OGL) and from the "Creature Collection" Copyright 2000 by Sword and Sorcery Studios. The "Core (PHB)" races, "DMG" races, and "Monster Manual" races are from (respectively) the "Player's Handbook", "Dungeon Master's Guide", and the "Monster Manual", all Copyright 2000 by Wizards of the Coast. The character classes, skills, feats, spells, and level progression rules are from the Player's Handbook and the Dungeon Master's Guide. The above races, classes, skills, feats, and rules also exist in the System Reference Document of the Open Gaming License. The "Creature Collection" races are from the "Creature Collection" by Sword and Sorcery Studios. All other aspects of this program, including the algorithms for generating a random non-player character, are Copyright 2000 by Jamis Buck.